Tetris: New Century
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Tetris: New Century | |
|---|---|
| Developer(s) | Sega |
| Publisher(s) | Sega |
| Release Date(s) | Sep 28 2006 |
| Platform(s) | Playstation2 |
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Gameplay Info | |
| Next pieces | 3 |
| Playfield dimensions | 10w x ?h (20h visible) |
| Hold piece | Yes |
| Hard drop | Lock |
| Rotation system | {{{system}}} |
| [[image:{{{boxart}}}|175px]] | |
| [[image:{{{title-scrn}}}|100px]] | [[image:{{{ingame-scrn}}}|100px]] |
Tetris: New Century is a Tetris Guideline compatible game. Can be obtained in the Japanese PS2 game Sega Ages 2500 Series Vol.28 Tetris Collection.
Gameplay Info
Edit
- ARE:No
- DAS:1G
- You can toggle the infinity. When turned off, it uses classic step reset behavior instead of modern move reset.
- This game has "Lock delay cancel using down key" feature, like the Tetris DS. Touch the ground by using soft-drop key, then push the sort-drop key again to lock the Tetromino instantly.
- Screen layout is similar to TGM3 and TGMA.
- You can change the settings of buttons. You can even set to "NO ASSIGN". [1]
- Modes:
- MARATHON:Standard Tetris mode. Level advances by clearing every 10 lines. Game ends after clearing 150 lines.
- 40LINE:Well-known 40 lines time attack mode.
- ULTRA:3 minutes mode.
- EXTRA:Endless mode for expert players. After the gravity reaches 20G, the lock delay becomes shorter and shorter. Level advances by clearing every 4 lines.
The game recognizes T-Spins even when they don't clear lines.
Also, the game recognises back to back, but doesn't distinguish between tetrises and t-spins. so if you get 1 t-spin double and 1 tetris, it counts as a back to back. Yes, this means ST stacking is the way to go.